Sunday, January 14, 2018
Tobii proves that eye tracking is VR’s next killer feature
Next, I found myself sitting in a virtual loft playing an augmented reality game. On my left was Mars, while Earth was on my right. The goal was to launch rockets from Mars and make them hit alien ships floating around Earth. I could spin both planets, which changed the angle of the rockets and the ships, and I also had a button for turning Tobii’s tech on and off. Naturally, the game was much
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