Google has been using SwiftShader in Chrome since 2009, and they’re also using it in Android development tools as well as cloud services. This technology allows for 3D rendering on systems that can’t fully support hardware-accelerated rendering. This technology is now fully open source and those who are interested can access the git repo here.
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Hackers Exploiting ProxyLogon and ProxyShell Flaws in Spam Campaigns
Threat actors are exploiting ProxyLogon and ProxyShell exploits in unpatched Microsoft Exchange Servers as part of an ongoing spam campaign
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